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It was really ambitious that you guys went and created an entire mansion for the walking sim and it turned out really good to go through. The courtyard and majority of the first floor looked very detailed because of the wallpaper and ceiling tiles used. But once we get to the laundry room and kitchen, I couldn't tell if the wall was intentionally like that or there was a missing texture or not. The door that is set around the red wooded wall also doesn't seem to be UV properly. The scaling between the first floor and second floor prop also seems off where the second floor everything seems to be a lot bigger than they are suppose to. I do really like wandering through the area though and seeing how you guys set up the rooms in a mansion and how they are connected. Over all it was well done!

Really cool mansion it reminded me of resident evil 1 and I'm amazed on how much the first floor has changed since the previous week. I really like the sound design. The ticking of the clock and its eventual chime was really well done and the screams were nice touch as well. i did notice that you could see the stairs outside the window  from the room with the piano and a few chaise didn't have colliders on them but other than that it was well done and had a really nice look thought the level.